Não conhecido fatos sobre The First Berserker: Khazan
Não conhecido fatos sobre The First Berserker: Khazan
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A reviravolta qual temos no meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e com criatividade no roteiro.
A gameplay parece bem a de Nioh, ao ponto do quase parecer 1 sucessor espiritual do jogo. Khazan tem entrada a 3 MODELOS por armas: lança, espada grande e empunhadura dupla usando espada e machado, utilizando cada uma dessas armas tendo sua própria árvore de habilidades onde o jogador consegue montar builds completamente multiplos para o precisamente Género do arma.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
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Nãeste sei se isso foi por questãeste intencional de design ou resultado de um erro, porém tenho a impressão de de que muitos vão chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” de que este estúdio preparou — porém vale a pena insistir 1 pouco para passar dela.
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The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.
Speaking of nice little rewards; another of Khazan's genius features is that The First Berserker: Khazan it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Novo soulslike, Khazan reúne elementos de que deram certo na Classe e faz seu próprio suco — e um suco amplamente bom de modo a se repetir
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.
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